| 1. |
趙沁平. 虛擬現實綜述. 中國科學: 信息科學, 2009, 39(1): 2-46.
|
| 2. |
Bartsch A, Viehoff R. The use of media entertainment and emotional gratification. Procedia Soc Behav Sci, 2010, 5: 2247-2255.
|
| 3. |
Tussyadiah I P, Wang D, Jung T H, et al. Virtual reality, presence, and attitude change: Empirical evidence from tourism. Tourism Manage, 2018, 66: 140-154.
|
| 4. |
Diemer J, Alpers G W, Peperkorn H M, et al. The impact of perception and presence on emotional reactions: a review of research in virtual reality. Front Psychol, 2015, 6: 26.
|
| 5. |
Chao C J, Wu S Y, Yau Y J, et al. Effects of three-dimensional virtual reality and traditional training methods on mental workload and training performance. Hum Factor Ergon Man, 2017, 27(4): 187-196.
|
| 6. |
徐小萍, 呂健, 金昱潼, 等. 用戶認知驅動的VR自然交互認知負荷研究. 計算機應用研究, 2020, 37(7): 1958-1963.
|
| 7. |
Montana J I, Matamala-Gomez M, Maisto M, et al. The benefits of emotion regulation interventions in virtual reality for the improvement of wellbeing in adults and older adults: a systematic review. J Clin Med, 2020, 9(2): 500.
|
| 8. |
Li B J, Bailenson J N, Pines A, et al. A public database of immersive VR videos with corresponding ratings of arousal, valence, and correlations between head movements and self report measures. Front Psychol, 2017, 8: 2116.
|
| 9. |
Hasson U, Landesman O, Knappmeyer B, et al. Neurocinematics: The neuroscience of film. Projections, 2008, 2(1): 1-26.
|
| 10. |
Schubring D, Kraus M, Stolz C, et al. Virtual reality potentiates emotion and task effects of alpha/beta brain oscillations. Brain Sci, 2020, 10(8): 537.
|
| 11. |
He L, Li H, Xue T, et al. Am I in the theater?: usability study of live performance based virtual reality// The 24th ACM Symposium. Tokyo: ACM, 2018: 1-11.
|
| 12. |
Bilgin P, Agres K, Robinson N, et al. A comparative study of mental states in 2D and 3D virtual environments using EEG// 2019 IEEE International Conference on Systems, Man and Cybernetics (SMC). Bari: IEEE, 2019: 2833-2838.
|
| 13. |
Kweon S H, Kweon H J, Kim S, et al. A brain wave research on VR (virtual reality) usage: comparison between VR and 2D video in EEG measurement// International Conference on Applied Human Factors and Ergonomics. Los Angeles: Springer, Cham, 2017: 194-203.
|
| 14. |
Kober S E, Kurzmann J, Neuper C. Cortical correlate of spatial presence in 2D and 3D interactive virtual reality: An EEG study. Int J Psychophysiol, 2011, 83(3): 365-374.
|
| 15. |
Slobounov S M, Ray W, Johnson B, et al. Modulation of cortical activity in 2D versus 3D virtual reality environments: An EEG study. Int J Psychophysiol, 2015, 95(3): 254-260.
|
| 16. |
Tian Feng, Hua Minlei, Zhang Wenrui, et al. Emotional arousal in 2D versus 3D virtual reality environments. PLoS One, 2021, 16(9): e0256211.
|
| 17. |
Bradley M M, Lang P J. Measuring emotion: the self-assessment manikin and the semantic differential. J Behav Ther Exp Psychiatry, 1994, 25(1): 49-59.
|
| 18. |
Yao D, Qin Y, Hu S, et al. Which reference should we use for EEG and ERP practice?. Brain Topogr, 2019, 32(4): 530-549.
|
| 19. |
劉沖, 趙海濱, 李春勝, 等. 腦電信號頻帶能量特征的提取方法及分類研究. 系統仿真學報, 2012, 24(12): 2496-2499.
|
| 20. |
奉國和. SVM分類核函數及參數選擇比較. 計算機工程與應用, 2011, 47(3): 123-124, 128.
|
| 21. |
章悅, 夏春明, 謝佳智, 等. 特征與分類算法在基于肌音信號的頭部運動分類中的對比研究. 數據采集與處理, 2020, 35(4): 711-719.
|
| 22. |
侯曉菲. 面向影視的2D與VR正負性情緒比較研究. 上海: 上海大學, 2020.
|
| 23. |
Watson D, Clark L A, Tellegen A. Development and validation of brief measures of positive and negative affect: the PANAS scales. J Pers Soc Psychol, 1988, 54(6): 1063-1070.
|
| 24. |
Kunaharan S, Halpin S, Sitharthan T, et al. Do EEG and startle reflex modulation vary with self-reported aggression in response to violent images?. Brain Sci, 2019, 9(11): 298.
|
| 25. |
Perrett D I, Mistlin A J, Chitty A J. Visual neurones responsive to faces. Trends Neurosci, 1987, 10(9): 358-364.
|
| 26. |
Roy J P, Wurtz R H. The role of disparity-sensitive cortical neurons in signalling the direction of self-motion. Nature, 1990, 348(6297): 160-162.
|
| 27. |
劉燁, 付秋芳, 傅小蘭. 認知與情緒的交互作用. 科學通報, 2009, 54(18): 2783-2796.
|
| 28. |
George M S, Ketter T A, Parekh P I, et al. Brain activity during transient sadness and happiness in healthy women. Am J Psychiat, 1995, 152(3): 341-351.
|
| 29. |
Lane R D, Reiman E M, Ahern G L, et al. Neuroanatomical correlates of happiness, sadness, and disgust. Am J Psychiat, 1997, 154(7): 926-933.
|
| 30. |
Lane R D, Reiman E M, Axelrod B, et al. Neural correlates of levels of emotional awareness: Evidence of an interaction between emotion and attention in the anterior cingulate cortex. J Cogn Neurosci, 1998, 10(4): 525-535.
|
| 31. |
Damasio A R, Grabowski T J, Bechara A, et al. Subcortical and cortical brain activity during the feeling of self-generated emotions. Nat Neurosci, 2000, 3(10): 1049-1056.
|
| 32. |
Rooney B, Hennessy E. Actually in the cinema: A field study comparing real 3D and 2D movie patrons' attention, emotion, and film satisfaction. Media Psychol, 2013, 16(4): 441-460.
|
| 33. |
Tan E S H. Entertainment is emotion: The functional architecture of the entertainment experience. Media Psychol, 2008, 11(1): 28-51.
|
| 34. |
Dennis T A, Solomon B. Frontal EEG and emotion regulation: Electrocortical activity in response to emotional film clips is associated with reduced mood induction and attention interference effects. Biol Psychol, 2010, 85(3): 456-464.
|
| 35. |
陳曾, 劉光遠. 腦電信號在情感識別中的應用. 計算機工程, 2010, 36(9): 168-170.
|
| 36. |
Jurewicz K, Paluch K, Kublik E, et al. EEG-neurofeedback training of beta band (12-22Hz) affects alpha and beta frequencies - A controlled study of a healthy population. Neuropsychologia, 2017, 108: 13-24.
|
| 37. |
陳成明, 王慧, 周健, 等. VDT視覺疲勞及其測量方法綜述. 人類工效學, 2013, 19(2): 92-95.
|
| 38. |
Zou B, Liu Y, Guo M, et al. EEG-based assessment of stereoscopic 3D visual fatigue caused by vergence-accommodation conflict. J Disp Technol, 2015, 11(12): 1076-1083.
|
| 39. |
王嘉輝, 程義, 李焜陽, 等. 3D顯示方式與視差對視覺疲勞的影響研究. 中山大學學報(自然科學版), 2013, 52(5): 1-5.
|
| 40. |
趙彥富, 隨力, 李月如. 基于腦電圖的腦疲勞檢測研究進展. 中國醫學物理學雜志, 2019, 36(11): 1312-1316.
|